iomar devlog
The thought dump for IOMAR
Saturday, October 5, 2024
Sunday, September 1, 2024
September 2024; Behavior Scripts
Thursday, August 1, 2024
August 2024 More Graphic Work
Wednesday, July 3, 2024
July Rain 2024
Friday, June 7, 2024
June 2024
Thursday, May 9, 2024
Productive As F*** May
Sunday, April 14, 2024
April Sunrise
Wednesday, March 20, 2024
Shamefully unproductive March 2024
Thursday, February 8, 2024
2024 Slow February
Friday, January 12, 2024
2024 January Snap Cold
Tuesday, December 12, 2023
Rolling into December
Wednesday, November 1, 2023
Unproductive
Thursday, October 5, 2023
Starting of Fall 2023
Friday, September 1, 2023
Beginning of September, 2023
Tuesday, August 1, 2023
August, 2023
Sunday, July 2, 2023
Very Humid July
Thursday, June 1, 2023
A Deadly Hot June, 2023
Monday, May 1, 2023
May 2023, bug crushing
Wednesday, April 5, 2023
April 2023, just workin' away
Wednesday, March 1, 2023
Spring Cleaning and Reflection
Saturday, February 4, 2023
-25C Winter February
Monday, January 2, 2023
January Peeking Moon
Saturday, December 24, 2022
Christmas Eve 2022
Thursday, November 10, 2022
November Screenshot
Sunday, October 2, 2022
Early Fall October 2022
Sunday, September 4, 2022
September 2022
Monday, August 1, 2022
Entering August 2022
Friday, July 1, 2022
July 1st 2022: Crimson Sky on Canada Day!
Tuesday, June 7, 2022
Nice cool June evening
Thursday, May 12, 2022
Early Hot May Summer 2022
Sunday, April 10, 2022
2022 April
Thursday, March 10, 2022
Monday, February 28, 2022
Reading Up Foggy Spring Morning
Saturday, January 1, 2022
Monday, December 20, 2021
Dec 20 2021 Winter
Sunday, November 28, 2021
Wednesday, October 27, 2021
Wednesday, September 22, 2021
Tuesday, June 8, 2021
Thursday, April 1, 2021
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October 2024 - More Reading and Testing
Game AI Pro is a very helpful set of books (for free too, truly amazing). Hierarchical task networks, Monte Carlo tree search (on a high ...
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Shamefully slow production. Getting back into it, looking at where I left off on so many areas (from code to art to design to balance to ...
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Working on systems to allow for rapid balance patching (ie data files that hold unit stats). Also trying to figure out a system for multi...