Thursday, August 1, 2024

August 2024 More Graphic Work

 

Posted this picture before, time of day in a rural farm area using simple modulation.  Rough estimates for 3+ years is a meager 3,200 hours of actual work.  Includes learning to use Godot, coding, art, experimentation and research.  Same amount as working full-time on weekends towards a side project.  I have to admit a lot of PhD students dissertations helped in the architecture of this game. This is a game I want to make as I've been hoping someone would make it since I was 16.  There is something perverse that ruins a game when someone thinks of others (like launching to the public) so I've shifted to focus on what I was aiming for in this game.  I no longer play games anymore.... if I have the time to do so I usually just end up working on this.

April 2026 Screenshot

  Testing the real time system before plugging in the rest of the GUI.  The migration to Godot 4.6 required full rewrites to so many systems...