Sunday, May 3, 2026

Dark sky evening May 2026

 

Transferring the AI to C++, testing it with GDExtensions.  Its been a long road but the real time aspect has slowed down the AI significantly when dealing with critical battlefield failures.

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October 2026 the colours of fall

Its almost become a zen process just to work on this, I guess we've hit the age where people will just make their own games to entertain...