Friday, April 10, 2026

April 2026 Screenshot

 

Testing the real time system before plugging in the rest of the GUI.  The migration to Godot 4.6 required full rewrites to so many systems.  The map editor, the way data is structured, even a revision on the context menu which used to be a radial menu now a bottom anchored menu.  Just testing the unit behaviour here, if units chase or stand ground or keep distance.  Direct or fast movement, etc.

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April 2026 Screenshot

  Testing the real time system before plugging in the rest of the GUI.  The migration to Godot 4.6 required full rewrites to so many systems...