Monday, November 3, 2025

November Morning 2025

 

November sunrise watching FarScape.  Spent some time migrating to Godot 4.5 after figuring out how to use a half-offset square grid to display rhombus shaped cabinet oblique tiles.  Some nice features that I unfortunately already wrote (localization being one) but due to the vulkan renderer I figured out how, with a few minor changes, to turn my project into a command real time strategy game with a 1 second delay.  It actually works well.



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