Thursday, November 10, 2022

November Screenshot

 

Testing out two factions and various game play mechanics (fog of war, line-of-sight targeting, action-point system, etc.).  First in-game screenshot.  Note to self, add outline shaders to units.  Keep black outlines for tiles to distinguish objects and flat floors.  Internal lines should be an off-black brown or other darker (non-black) colour (with flat tiles always bright such as asphalt, grass, dirt, snow, rivers, etc.)

Nice 30°C Day working on GUI BS

  After finally hashing out the tough stuff (HTN/GOAP hybrid for the Strategic/Operational/Tactical AI) time to do the BS jobs.  GUI nonsens...