Tuesday, June 7, 2022

Nice cool June evening

 

Testing some initial menus and introductions (along with SFX and music).  Inputting 'Unit Data' for all factions.  Oblivion longplay (no commentary) playing in the background

December Snow Fall 2024

  My original plan for AI/behavior is starting to work out.  I think the biggest problem in programming is that there are two camps of how t...