Thursday, August 1, 2024

August 2024 More Graphic Work

 

Posted this picture before, time of day in a rural farm area using simple modulation.  Rough estimates for 3+ years is a meager 3,200 hours of actual work.  Includes learning to use Godot, coding, art, experimentation and research.  Same amount as working full-time on weekends towards a side project.  I have to admit a lot of PhD students dissertations helped in the architecture of this game. This is a game I want to make as I've been hoping someone would make it since I was 16.  There is something perverse that ruins a game when someone thinks of others (like launching to the public) so I've shifted to focus on what I was aiming for in this game.  I no longer play games anymore.... if I have the time to do so I usually just end up working on this.

Nice 30°C Day working on GUI BS

  After finally hashing out the tough stuff (HTN/GOAP hybrid for the Strategic/Operational/Tactical AI) time to do the BS jobs.  GUI nonsens...