Friday, June 7, 2024

June 2024

Got the air layer to look good while being able to see the ground layer slightly finally, it'll have to be smaller than the ground by a couple of tiles on the x and y but it at least looks appealing and one easily distinguish the difference between ground and air.  I think the only thing remaining is figuring out a few shaders, finishing up 1 faction set of tiles properly, some more menus and certain global-level animations and that might be it for the graphic portion.  I've seen it all, just listening to music I used to listen to 20 years ago (mp3 files with dates modified around that time).

 

August 2025 Evening Moon

Watching Charlie Jade, just started, focusing on making a pool for ambient audio players to pass to map tokens in the viewer. The moon is sh...