Saturday, February 4, 2023

-25C Winter February

 

Working on systems to allow for rapid balance patching (ie data files that hold unit stats).  Also trying to figure out a system for multiplayer to check version numbers and some rudimentary anti-cheating.  AI scripts have grown so large I need to make a system to manage them.  Thank god for ChatGPT and it's explanations.

April 2026 Screenshot

  Testing the real time system before plugging in the rest of the GUI.  The migration to Godot 4.6 required full rewrites to so many systems...